#ifndef UNIT_H_
#define UNIT_H_
#include <string>
#include "UnitType.h"

using namespace std;

class Unit{
public:
        Uint32 toBase() const;
        string getUnitName() const;
protected:
        Unit(const Uint32 ratio_i, string& unitName_i);
        Unit(const Uint32 ratio_i, const Unit &unit_i, string& unitName_i);
private:
        Uint32 ratio_m;
        string unitName_m;

};

#endif /* UNIT_H_ */

